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2018-07期

三维角色制作流程中艺术理论与软件技术的应用

单位:哈尔滨理工大...     作者:耿慧勇1 郭佳1 李泽2     来源:工业设计杂志     时间:2018-07-25

摘 要:在项目开始之前先确立以制作流程的策划和统筹为前提,从而合理配置人力资源和物质资源,在商业艺术项目制作当中是十分重要的。项目制作的合作方式确立了具体的三维角色制作流程。具体的可实施性强的工作流程是艺术理论与软件技术顺利完成的重要保障。艺术理论与软件技术之间是指导与实践的关系,利用其中的指导规律,在实现的过程当中起到关键的作用。软件技术是艺术理论的载体,思维依靠工具实现,多种工具软件相互配合会使实现的过程高效能的完成;利用逆向思维方式解决关键技术问题。本文旨在对三维角色制作流程中的艺术理论与软件技术的综合运用以及三者之间的关系进行探讨。

关键词:制作流程;艺术理论;软件技术;逆向思维


中图分类号:TB472 文献标识码:A

文章编码:1672-7053(2018)07-0141-02


Abstract:To establish the planning and co-ordination as a prerequisite for the production process before the start of the project, and optimize the allocation of human resources and material resources, which is very important in the commercial arts project production.The cooperative way of project production establishes the specific production process of three-dimensional role.The specific and practical work flow is an important guarantee for the completion of art theory and software technology. The relationship between art theory and software technology is also the relation between instruction and practice, and it plays a key role in the process of realization by using the guiding law. Software technology is the carrier of art theory, thinking achieves by tools, a variety of tools and software which cooperate with each other will make high efficiency for the implementation of the process, and solving key technical problems with reverse thinking mode.The purpose of this paper is to discuss the combination of art theory and software technology in production process of three-dimensional role and the relationship among them.

Key Words: creation process; art theory; software technology; reverse thinking